Chuck and Nolan looking good in 1978. Photo from SF Gate |
Taking the concept in a teenage to young adult direction, Sega opened several Sega City and SegaWorld locations throughout the world. Here teens and young adults played the latest Sega games in clean, modern arcade environments. As the space grew Sega partnered with Universal Studios and Dreamworks SKG to develop GameWorks, an experimental alcoholic, dining, and game entertainment complex. The first location opened in 1997 and currently has half a dozen locations open.
Photo from AllEars.Net |
Photo from AllEars.net |
Each attraction cost money per use via a refillable swipe card or all access with a steep fee. Yes, attractions. GameWorks started to embrace larger video game concepts beyond game cabinets, but DisneyQuest took this to the next level with full virtual attractions. Explore Zone allowed you to pilot and battle other pirate ships in a Pirates of the Caribbean ride or a literal Virtual Jungle Curise. Score had you playing a massive air hockey game with 12 other players or go to an alien planet to destroy clients. Create Zone had CyberSpace Mountain, an early precursor to Sum of All Thrills. And in Replay Zone had Buzz Lightyear AstroBasters bumper cars use foam balls to hit opponents.
DisneyQuest opened first as the corner stone to the Downtown Disney West Side Expansion in 1998. A sister store opened in Chicago in the same year with plans to open one in Philadelphia shortly after. In 2001 the Chicago location was shuttered due to lack of attendance, the Philadelphia location never went beyond some light construction, and plans for a DisneyQuest at Downtown Disney Anaheim never got off the board. DisneyQuest was dead on arrival, but why?
Photo from AllEars.net |
After the closure of the Chicago location DisneyQuest was turned over to Walt Disney World for running. Some small enhancements and changes were made, such as turning the Hercules ride into a Pirates of the Caribbean attraction, but nothing else was done for decades. On June 30th, 2015 it was announced the park would be closing in 2016 to become a NBA dining and retail center.
DisneyQuest stands as a monument to a highly experimental, and yet dead, side of the company in the 1990s and 2000s. DisneyQuest is joined by other experiments such as the the Disney Store, Disney Cruise Line, Disney on Broadway, and ESPN Zone as a way to expand the Disney experience beyond the theme parks in 1982. Some ideas from DisneyQuest made it into future theme attractions, such as the Animation Building in Disney California Adventure and Toy Story Midway Mania. And while this much maligned experience is closing it should be celebrated for the risk it was and how we all wish the company would take such risks again.
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